﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Condition : MonoBehaviour
{



    // Start is called before the first frame update
    void Start()
    {

    }
    public int value;
    void Func()
    {
        switch (value)
        {
            case 1:
                {
                    Debug.Log("1起床");
                }
                break;

            case 2:
                {
                    Debug.Log("2洗漱");
                }
                break;

            default:
                {

                }
                break;
        }

    }
    // Update is called once per frame
    void Update()
    {

    }
}
